Anastasia Itkina

Calendar 2017

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12 Months of Waiting
Interactive Calendar

Illustration • Icon Design • Print Design


Personal Project
Year: 2017
Creative Director & Designer: Anastasia Itkina

In order to keep this personal project confidential, only one half of the games is revealed in this case study.

This is a very special project in my life. In 2017 I promised my beloved one that I would be moving to his country but that it would take me 1 year to prepare for such a massive step. To ease his waiting time and make it more memorable, I produced a calendar for the whole year that included 1 analogue interactive game for each of the 12 months of waiting. That way each day the player had to do a small task that was revealing some fun result by the end of the month and made the waiting time more purposeful.


The Twelve Packs


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Selected Games


01: The Type Calendar

 
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02: The Summer Playlist

 
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The calendar for one of the summer months contained 30 song cards with suggestions on what were the best places to listen to those at or what life moments the author associated with the songs.

 
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03: A Secret Message

 
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The game starts with a board full of digits from 1 to 153. The player is required to fill in the digit that corresponds to the date of the month, which are digits from 1 to 31. When the last 31st digit is filled in, the player can place the second board that has a lot of cut-out holes onto the first one. The message is revealed!

 
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04: Learning Patterns

 
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A fun set of die-cut cards that can be easily arranged into a number of patterns. All card has been cut by hand.

 
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05: The Puzzle Board

 
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The calendar board had 30 perforated pieces. The player was asked to push out one piece per day and add them on a puzzle board that would reveal an image by the end of the month.

 
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06: The Facts Cards

 
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This calendar consisted of 31 cards containing 1 fun fact about me per day. By the end of the month the player was supposed to learn a lot more about me.

 
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